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GAME PITCH
By Corvus | August 17, 2006
I found this on Patrick’s blog (link):
GAME PITCH for Night Witches, a hardcore game fused with a negotiation mechanic. It features a photo-realistic Licensed Character who gathers items and scores through a shiny, happy house and eventually wins by bankrupting all opponents
These random generators crack me up (link).
Today is the last official day of the Round Table, so get me your entries by midnight tonight! Unless, of course, you’re a regular contributor who has had a really busy couple of weeks and you need another day or two… Greg. *nirg*
No long post today, I’m afraid. I was up drinking Guinness well past my bedtime and I have to post to Flicker Gaming before heading into work this morning. I’m off tomorrow, so you’ll see part two of the experience post then. It’ll focus primarily on the Learning Capacity portion of skill advancement and the scalability of the whole concept.






August 20th, 2006 at 12:54 pm
You know, that actually sounds vaguely similar to Fianna, but without the liscence character.