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	<title>Comments on: Fable 2: The Touch of Evil</title>
	<atom:link href="http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/feed/" rel="self" type="application/rss+xml" />
	<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/</link>
	<description>hoc ludite quasi carmen</description>
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		<title>By: Chris</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82797</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Fri, 16 Jan 2009 23:52:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82797</guid>
		<description>I don&#039;t have much to say, other than the fact that you&#039;re a complete loser with no sense of the world. People are dying every day in real life, with real issues and problems, and you can&#039;t keep your heart in your chest when you slay an NPC? Give me a break. You&#039;re a weakling with no constitution. How old are you? The game&#039;s rated &quot;M&quot; for a reason. If you&#039;re not mature enough to handle it, which you obviously aren&#039;t, then don&#039;t bother playing the game.

I find this to be an even bigger laugh, because you&#039;re expression of emotion is exactly what&#039;s wrong in today&#039;s world. We&#039;re raised in the &quot;turn the other cheek&quot; society. It&#039;s bullshit - as is your expectations of &quot;becoming truly evil&quot;. What did you expect?

Finally, as I&#039;m sure I&#039;m going to get flamed by pacifist douche bags, don&#039;t take any of this personally. Just letting you know that if you have problems playing a game of this magnitude, then by all means, Barney&#039;s Hide And Seek is still available for Sega Genesis.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t have much to say, other than the fact that you&#8217;re a complete loser with no sense of the world. People are dying every day in real life, with real issues and problems, and you can&#8217;t keep your heart in your chest when you slay an NPC? Give me a break. You&#8217;re a weakling with no constitution. How old are you? The game&#8217;s rated &#8220;M&#8221; for a reason. If you&#8217;re not mature enough to handle it, which you obviously aren&#8217;t, then don&#8217;t bother playing the game.</p>
<p>I find this to be an even bigger laugh, because you&#8217;re expression of emotion is exactly what&#8217;s wrong in today&#8217;s world. We&#8217;re raised in the &#8220;turn the other cheek&#8221; society. It&#8217;s bullshit &#8211; as is your expectations of &#8220;becoming truly evil&#8221;. What did you expect?</p>
<p>Finally, as I&#8217;m sure I&#8217;m going to get flamed by pacifist douche bags, don&#8217;t take any of this personally. Just letting you know that if you have problems playing a game of this magnitude, then by all means, Barney&#8217;s Hide And Seek is still available for Sega Genesis.</p>
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		<title>By: gerald</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82657</link>
		<dc:creator>gerald</dc:creator>
		<pubDate>Mon, 29 Dec 2008 11:47:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82657</guid>
		<description>wow if you get that mentally traumitized by a cartoonish unrealistic video game then you should probably get therapy. the only satisfying part of the whole storyline was blowing luciens chest open while he was explaining his plans. and i only chose to wish my dog back was for achievements. there is nothing emotional about this game and i hope you get the help you deserve</description>
		<content:encoded><![CDATA[<p>wow if you get that mentally traumitized by a cartoonish unrealistic video game then you should probably get therapy. the only satisfying part of the whole storyline was blowing luciens chest open while he was explaining his plans. and i only chose to wish my dog back was for achievements. there is nothing emotional about this game and i hope you get the help you deserve</p>
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		<title>By: Kezef</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82653</link>
		<dc:creator>Kezef</dc:creator>
		<pubDate>Wed, 24 Dec 2008 17:01:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82653</guid>
		<description>I&#039;ve yet to play Fallout 3, but I&#039;ve thoroughly gone through Fable II multiple times and along multiple paths. I vary somewhere usually between neutral and evil for games that allow me to choose. Fable II seems to punish you fairly thoroughly for playing an evil character. The world becomes a much less fun place to look at when you&#039;ve destroyed most of it, and no to spoil anything but the final evil choice is very unsatisfying. On the other hand being totally good has the disadvantage of irritating towns folk swarming you under all the time everywhere, and once again the final good choice was, for me, very unsatisfying. Overall I hope Fallout 3 has a much more significant outcome than Fable II&#039;s.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve yet to play Fallout 3, but I&#8217;ve thoroughly gone through Fable II multiple times and along multiple paths. I vary somewhere usually between neutral and evil for games that allow me to choose. Fable II seems to punish you fairly thoroughly for playing an evil character. The world becomes a much less fun place to look at when you&#8217;ve destroyed most of it, and no to spoil anything but the final evil choice is very unsatisfying. On the other hand being totally good has the disadvantage of irritating towns folk swarming you under all the time everywhere, and once again the final good choice was, for me, very unsatisfying. Overall I hope Fallout 3 has a much more significant outcome than Fable II&#8217;s.</p>
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		<title>By: shinobi</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82649</link>
		<dc:creator>shinobi</dc:creator>
		<pubDate>Sun, 21 Dec 2008 16:02:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82649</guid>
		<description>tha guy on tha cover wid red skin i am pure evil and full corrupt and hav bin playin for ages how comes im nt super evil like tha red guy on tha cover -.-</description>
		<content:encoded><![CDATA[<p>tha guy on tha cover wid red skin i am pure evil and full corrupt and hav bin playin for ages how comes im nt super evil like tha red guy on tha cover -.-</p>
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		<title>By: Corvus</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82389</link>
		<dc:creator>Corvus</dc:creator>
		<pubDate>Tue, 11 Nov 2008 01:23:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82389</guid>
		<description>Dedicate yourself to evil and wait. It&#039;ll happen.</description>
		<content:encoded><![CDATA[<p>Dedicate yourself to evil and wait. It&#8217;ll happen.</p>
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		<title>By: will</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82388</link>
		<dc:creator>will</dc:creator>
		<pubDate>Mon, 10 Nov 2008 22:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82388</guid>
		<description>How do you become as evil as the guy on the back cover?</description>
		<content:encoded><![CDATA[<p>How do you become as evil as the guy on the back cover?</p>
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		<title>By: David Lee</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82346</link>
		<dc:creator>David Lee</dc:creator>
		<pubDate>Mon, 03 Nov 2008 02:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82346</guid>
		<description>I haven&#039;t played Fable 2 yet. But when I did Fable 1 I went through the same reaction as you when I became evil. And like you, I became very concerned with social acceptance in the game too. I couldn&#039;t stomach seeing the peoples&#039; response to me being around them.

Strange to see how something as &#039;small&#039; as smashing crates that one is not supposed to touch can be so damaging. Yet so real life.

In the end I remade my char and went on the path of good. I guess it&#039;s part of what I am. Whenever I play a game I often opt to play the good guy. Heh...</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t played Fable 2 yet. But when I did Fable 1 I went through the same reaction as you when I became evil. And like you, I became very concerned with social acceptance in the game too. I couldn&#8217;t stomach seeing the peoples&#8217; response to me being around them.</p>
<p>Strange to see how something as &#8217;small&#8217; as smashing crates that one is not supposed to touch can be so damaging. Yet so real life.</p>
<p>In the end I remade my char and went on the path of good. I guess it&#8217;s part of what I am. Whenever I play a game I often opt to play the good guy. Heh&#8230;</p>
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		<title>By: Daniel Golding</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82338</link>
		<dc:creator>Daniel Golding</dc:creator>
		<pubDate>Sat, 01 Nov 2008 01:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82338</guid>
		<description>That&#039;s a fantastic post, Corvus. You&#039;re massacre tale puts my shanghaied-husband one to shame. Obviously, with the way I play, I haven&#039;t received any missions from the Temple of Shadows, but it&#039;s nonetheless very interesting. I wonder why Fable II has been able to get such meaningful emotional reactions from players while other RPGs don&#039;t. Is it the flexible-yet-shallow social system? Perhaps... I&#039;ll have to think on this one.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a fantastic post, Corvus. You&#8217;re massacre tale puts my shanghaied-husband one to shame. Obviously, with the way I play, I haven&#8217;t received any missions from the Temple of Shadows, but it&#8217;s nonetheless very interesting. I wonder why Fable II has been able to get such meaningful emotional reactions from players while other RPGs don&#8217;t. Is it the flexible-yet-shallow social system? Perhaps&#8230; I&#8217;ll have to think on this one.</p>
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		<title>By: Josh Bycer</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82336</link>
		<dc:creator>Josh Bycer</dc:creator>
		<pubDate>Fri, 31 Oct 2008 22:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82336</guid>
		<description>For me, when I play games that have good/evil choices, I go what I would do in the world (netural), evil, then good. I&#039;m interested to hear about the morality of Fable 2. In the past I&#039;ve always hated the evil choices in most titles. In Jade Empire I didn&#039;t feel so much like an evil person but more of an egotistic jerk.

I remember playing the first Fable when I made an  evil choice by accident which affected the story greatly, and I always felt remorse from it even by the end of the game. I don&#039;t want to spoil it for those that didn&#039;t play the first one.

I&#039;ve always wonder if it would be possible to create a RPG where the main character is a villain, no good/evil choices, the only option would be to play as the bad guy trying to take over and kill without mercy.</description>
		<content:encoded><![CDATA[<p>For me, when I play games that have good/evil choices, I go what I would do in the world (netural), evil, then good. I&#8217;m interested to hear about the morality of Fable 2. In the past I&#8217;ve always hated the evil choices in most titles. In Jade Empire I didn&#8217;t feel so much like an evil person but more of an egotistic jerk.</p>
<p>I remember playing the first Fable when I made an  evil choice by accident which affected the story greatly, and I always felt remorse from it even by the end of the game. I don&#8217;t want to spoil it for those that didn&#8217;t play the first one.</p>
<p>I&#8217;ve always wonder if it would be possible to create a RPG where the main character is a villain, no good/evil choices, the only option would be to play as the bad guy trying to take over and kill without mercy.</p>
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		<title>By: Nelsormensch</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82334</link>
		<dc:creator>Nelsormensch</dc:creator>
		<pubDate>Fri, 31 Oct 2008 21:58:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82334</guid>
		<description>It&#039;s great to hear about such primal responses to a game.

Re the big decision in Fallout 3: I didn&#039;t make the evil decision either, but I think the best part of it is, it doesn&#039;t seem arbitrarily evil for sake of being edgy or &quot;extreme.&quot; Given how things appear inside the Vault, it seems quite reasonable to me that a Vault dweller might believe Wastelanders don&#039;t have any rights or value. It&#039;s great they were able to build a world with such veracity.

I haven&#039;t had time for Fable 2, but it seems like they were able to create the same kind of world. A world where the denizens had enough substance and personality that slaying them actually evoked such a strong response. It&#039;s great to be awash in such fantastic games.</description>
		<content:encoded><![CDATA[<p>It&#8217;s great to hear about such primal responses to a game.</p>
<p>Re the big decision in Fallout 3: I didn&#8217;t make the evil decision either, but I think the best part of it is, it doesn&#8217;t seem arbitrarily evil for sake of being edgy or &#8220;extreme.&#8221; Given how things appear inside the Vault, it seems quite reasonable to me that a Vault dweller might believe Wastelanders don&#8217;t have any rights or value. It&#8217;s great they were able to build a world with such veracity.</p>
<p>I haven&#8217;t had time for Fable 2, but it seems like they were able to create the same kind of world. A world where the denizens had enough substance and personality that slaying them actually evoked such a strong response. It&#8217;s great to be awash in such fantastic games.</p>
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		<title>By: Travis Megill</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82333</link>
		<dc:creator>Travis Megill</dc:creator>
		<pubDate>Fri, 31 Oct 2008 20:15:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82333</guid>
		<description>I haven&#039;t played Fable 2 yet, but I had the same reaction as Denis to Fallout 3&#039;s evil path. I started as an &quot;evil&quot; character and after that first big decision decided to restart as a good character. It actually made me feel a little sick to my stomach, which is awesome in some strange way to experience in a video game. 

Now, going through as my more reputable character, I was surprised to see how much I would have missed if I followed my original path (including a huge reward that is upgradable when I accumulate enough cash).</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t played Fable 2 yet, but I had the same reaction as Denis to Fallout 3&#8217;s evil path. I started as an &#8220;evil&#8221; character and after that first big decision decided to restart as a good character. It actually made me feel a little sick to my stomach, which is awesome in some strange way to experience in a video game. </p>
<p>Now, going through as my more reputable character, I was surprised to see how much I would have missed if I followed my original path (including a huge reward that is upgradable when I accumulate enough cash).</p>
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		<title>By: Corvus</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82332</link>
		<dc:creator>Corvus</dc:creator>
		<pubDate>Fri, 31 Oct 2008 18:34:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82332</guid>
		<description>Heh. I wondered if anyone was going to draw that correlation, Adrian!

@Denis That&#039;s one thing I appreciate about both &lt;em&gt;Fable&lt;/em&gt; games. They give you a glimpse at a traumatic childhood and allow you to build your psychosis and neurosis in early!</description>
		<content:encoded><![CDATA[<p>Heh. I wondered if anyone was going to draw that correlation, Adrian!</p>
<p>@Denis That&#8217;s one thing I appreciate about both <em>Fable</em> games. They give you a glimpse at a traumatic childhood and allow you to build your psychosis and neurosis in early!</p>
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		<title>By: Adrian</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82331</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Fri, 31 Oct 2008 17:49:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82331</guid>
		<description>I have nothing to add except this:

That abstinence from meat would make you good and holy in the Fable II world, you know.</description>
		<content:encoded><![CDATA[<p>I have nothing to add except this:</p>
<p>That abstinence from meat would make you good and holy in the Fable II world, you know.</p>
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		<title>By: Denis</title>
		<link>http://corvus.zakelro.com/2008/10/fable-2-the-touch-of-evil/#comment-82330</link>
		<dc:creator>Denis</dc:creator>
		<pubDate>Fri, 31 Oct 2008 17:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pjsattic.com/corvus/?p=2334#comment-82330</guid>
		<description>You know, I haven&#039;t made a truly evil person in Fallout 3 yet, just because that first step into it is so large. Like you, I often play the evil caricature because of myriad reasons: fashion choices, seeing how well the plot supports this and usually &#039;saving&#039; the world, et cetera. I suppose I tend to build my characters, not just make a selection of whether or not he or she is good or evil, so to suddenly have this fresh character tasked with nuking an entire settlement? It&#039;s harsh. You have to willingly make that decision without any build up.

I&#039;ve not been comfortable enough yet to accept this even though I have no moral connection to these people. It&#039;s just hard for me to justify such a stark decision so early.

Perhaps that&#039;s what I should try this weekend.</description>
		<content:encoded><![CDATA[<p>You know, I haven&#8217;t made a truly evil person in Fallout 3 yet, just because that first step into it is so large. Like you, I often play the evil caricature because of myriad reasons: fashion choices, seeing how well the plot supports this and usually &#8217;saving&#8217; the world, et cetera. I suppose I tend to build my characters, not just make a selection of whether or not he or she is good or evil, so to suddenly have this fresh character tasked with nuking an entire settlement? It&#8217;s harsh. You have to willingly make that decision without any build up.</p>
<p>I&#8217;ve not been comfortable enough yet to accept this even though I have no moral connection to these people. It&#8217;s just hard for me to justify such a stark decision so early.</p>
<p>Perhaps that&#8217;s what I should try this weekend.</p>
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