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    HoneyComb Engine Revs Up

    By Corvus | October 1, 2009

    It’s been pretty quiet around Man Bytes Blog this summer. This has mostly been due to a very full schedule and that isn’t likely to let up any time soon.

    The BIG news is that Zakelro Story Studio has launched the HoneyComb Engine site at honeycombengine.com. At the moment, the site is a bit disjointed and contains pretty much just the rough draft of the HoneyComb Engine Handbook and forums for feedback on said rough draft.

    Wait a moment. Let me say that another way.

    The HoneyComb Engine has gone public! Yes it’s just a rough draft, but it’s out there. After a long journey of revisions, testing, feedback, and more revisions, the HoneyComb Engine is available for public viewing.

    I’m still a bit nervous about that. Also in a bit of awe.

    A little over six years ago I decided that I wanted my RPG system to go public. My intent was to refine the system to the point where it could be a foundation for compelling video games. Today–well, yesterday–after so many preparatory steps. I took the first big step towards making that goal a reality.

    And I have so many more steps in the active planning stage already–from integrating the system into the HoneyComb site itself, to publishing multiple variants, to writing a storyworld construction handbook, to localization the system for other languages, to providing high-quality LifeWheels, to working with a studio to create middleware, to… to…

    Okay. First I have to get the site in better order and start the editing process on the current handbook, which we plan on having available in time for the holidays. But I’m very encouraged by the level of interest thus far. I’ve even been interviewed already by Narrative Designer’s Network and Edge Online in advance of the release. I hope the actuality lives up to people’s expectations.

    Thanks for sticking with me up to this point and I can’t wait to see how things develop over the next year!

    Tagged:. | 3 Comments »

    3 Responses to “HoneyComb Engine Revs Up”

    1. NordicNinja Says:
      October 1st, 2009 at 11:15 am

      I’ve been glancing through the site bit by bit, and look forward to running a game as soon as possible with a few other pen-and-paper nuts. I think their feedback will be great. :3

    2. Max Battcher Says:
      October 1st, 2009 at 12:58 pm

      Congratulations on the personal milestone, Corvus. It will be interesting to see where this goes.

    3. Rubes Says:
      October 2nd, 2009 at 10:29 am

      Awesome, congrats! I’ve been following this from a distance, and it’s very cool to see it evolve to this point. Looking forward to seeing the response you get.