Tag Archives: quote

Music To My Ears

We don’t really have to talk anymore, the game just speaks for itself. Ted Timmins In reference to Fable 3′s environmental inventory system via The Spoony Experiment (thanks to Charles Berube).

With a Wiggle in Its Walk

I tend to like a little wiggle room in my narratives. I don’t like to know absolutely everything, and often what I come up with on my own I like better than what is offered, so for me the best kinds of stories feature defined regions of white space. There isn’t much I like more [...]

Tribal Gameplay

It’s my belief that the next wave of games will draw upon many of the elements we’ve seen work in the past: great storytelling, challenging decision-making and a sense of tribal belongingness that surrounds popular games. Jon Radoff from History of Social Games